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  • 提交了问题 2019-02-22

    有有画线的功能吗?类似Android里面的path

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  • 回答了问题 2019-02-25

    有有画线的功能吗?类似Android里面的path

    Re有有画线的功能吗?类似Android里面的path 好嘞,谢啦 ------------------------- 回 1楼游客qjw5fhbmwnv6q的帖子 参考您给的连接以及开发文档里面的view自绘画出来了。 'use strict'; const LogicView = require('lego/framework/ui/LogicView'); const RelativeLayout = require('yunos/ui/layout/RelativeLayout'); const TapRecognizer = require('yunos/ui/gesture/TapRecognizer'); const sysprop = require('sysprop/sysprop'); const AlertPopup = require('lego/control/AlertPopup'); const TAG = 'First::'; const CompositeView = require('yunos/ui/view/CompositeView'); const TextView = require('yunos/ui/view/TextView'); const ImageView = require('yunos/ui/view/ImageView'); const Resource = require('yunos/content/resource/Resource'); const PropertyAnimation = require('yunos/ui/animation/PropertyAnimation'); const View = require('yunos/ui/view/View'); const Context = require('yunos/graphics/Context'); // const WebGLView = require('yunos/ui/view/WebGLView'); const Image = require('yunos/multimedia/Image'); const R_360 = 2 * Math.PI; class MyCanvasView extends View {     onDraw(context) {         context.beginPath();         context.fillStyle = '#FFB144';         context.moveTo(2400, 600);         context.lineTo(0, 600);         context.lineTo(0, 200);         context.bezierCurveTo(300, 0, 700, 500, 1280, 200);         context.bezierCurveTo(1580, 0, 1980, 500, 2560, 200);         context.lineTo(2560, 600);         context.closePath();         context.fill();     } } class Wave extends LogicView {     constructor(options) {         super(options);         this._init();         Logger.D('nnv3',options.info);     }     _init() {         log(TAG, '_init');         // require('../../rule/FlameoutRuleHandler').getInstance();     }     bindModel() {         Logger.D(TAG, 'bindModel');     }     onCreate() {         let c1=this.rootView.findViewById('indexTabViewContainer')         let view = new MyCanvasView();         view.left = -1280;         view.top = 0;         view.width = 2560;         view.height = 600;         // view.background = 'black';         // view.borderColor = 'blue';         // view.borderWidth = 10;         // view.borderRadius = 20;         this.animation = new PropertyAnimation(view);         this.animation.from = {translationX: 0, opacity: 0.7};         this.animation.to = {translationX: 1280, opacity: 0.7};         this.animation.duration = 3000;         this.animation.iterationCount = 'infinite';         // this.animation.timingFunction = 'cubic-bezier(0.42, 0, 0.58, 1.0)';         this.animation.start();         let view2 = new MyCanvasView();         view2.left = -1280;         view2.top = 0;         view2.width = 2560;         view2.height = 600;         this.animation2 = new PropertyAnimation(view2);         this.animation2.from = {translationX: 0, opacity: 0.4};         this.animation2.to = {translationX: 1280, opacity: 0.4};         this.animation2.duration = 4000;         this.animation2.iterationCount = 'infinite';         // this.animation.timingFunction = 'cubic-bezier(0.42, 0, 0.58, 1.0)';         this.animation2.start();         c1.addChild(view);         c1.addChild(view2);     }     onShow(data) {         Logger.D('abc', data);     }     onHide(data) {         Logger.D(TAG, 'onHide', data);     }     destroy(){         Logger.D(TAG, 'destroy method called');         super.destroy();     } } module.exports = Wave;
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  • 提交了问题 2019-02-22

    有有画线的功能吗?类似Android里面的path

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