0x1:背景
android P出了个新特性,限制了对hidden field 和 method 的 反射调用,那组件化这些是不是都快要挂了。我第一感觉应该是可以绕过的,于是马上研究了下,详情可以看
https://developer.android.com/preview/restrictions-non-sdk-interfaces.html
限制私有api的调用,这意味着目前几乎所有的组件化框架和多开这些都会失效,这些框架都反射调用了大量的私有系统api,android P目前给了大家一个过渡的时间,用了私有api的暂时不会奔溃,只是在logcat都会给出现warning,比如:
Accessing hidden field Landroid/os/Message;->flags:I (light greylist, JNI).
Accessing hidden method Landroid/app/ActivityThread;->currentActivityThread()Landroid/app/ActivityThread; (dark greylist, reflection)
但之后的版本,就会出更严格的限制,使用这些api直接回抛Error,比如:NoSuchFieldError和NoSuchMethodError
0x2:源码分析
https://android.googlesource.com/platform/art/+/d7fbc0eb824e495b940dd739404d945a35f01fd3%5E%21/#F2(感谢武华第一时间给我发了代码diff)
这个提交是处理hidden API的情况的,我们需要的代码差不多就在这里面了。通过逆向思维,我们查找打印出warning的关键字Accessing hidden method
,可以定位到函数在https://android.googlesource.com/platform/art/+/master/runtime/hidden_api.h
// Issue a warning about method access.
inline void WarnAboutMemberAccess(ArtMethod* method, AccessMethod access_method)
REQUIRES_SHARED(Locks::mutator_lock_) {
std::string tmp;
LOG(WARNING) << "Accessing hidden method "
<< method->GetDeclaringClass()->GetDescriptor(&tmp) << "->"
<< method->GetName() << method->GetSignature().ToString()
<< " (" << HiddenApiAccessFlags::DecodeFromRuntime(method->GetAccessFlags())
<< ", " << access_method << ")";
}
接着查找函数引用,找到上层函数ShouldBlockAccessToMember,
// Returns true if access to `member` should be denied to the caller of the
// reflective query. The decision is based on whether the caller is in boot
// class path or not. Because different users of this function determine this
// in a different way, `fn_caller_in_boot(self)` is called and should return
// true if the caller is in boot class path.
// This function might print warnings into the log if the member is greylisted.
template<typename T>
inline bool ShouldBlockAccessToMember(T* member,
Thread* self,
std::function<bool(Thread*)> fn_caller_in_boot,
AccessMethod access_method)
REQUIRES_SHARED(Locks::mutator_lock_) {
DCHECK(member != nullptr);
Runtime* runtime = Runtime::Current();
if (!runtime->AreHiddenApiChecksEnabled()) {
// Exit early. Nothing to enforce.
return false;
}
Action action = GetMemberAction(member->GetAccessFlags());
if (action == kAllow) {
// Nothing to do.
return false;
}
// Member is hidden. Walk the stack to find the caller.
// This can be *very* expensive. Save it for last.
if (fn_caller_in_boot(self)) {
// Caller in boot class path. Exit.
return false;
}
// Member is hidden and we are not in the boot class path.
// Print a log message with information about this class member access.
// We do this regardless of whether we block the access or not.
WarnAboutMemberAccess(member, access_method);
// Block access if on blacklist.
if (action == kDeny) {
return true;
}
// Allow access to this member but print a warning.
DCHECK(action == kAllowButWarn || action == kAllowButWarnAndToast);
// Depending on a runtime flag, we might move the member into whitelist and
// skip the warning the next time the member is accessed.
if (runtime->ShouldDedupeHiddenApiWarnings()) {
member->SetAccessFlags(HiddenApiAccessFlags::EncodeForRuntime(
member->GetAccessFlags(), HiddenApiAccessFlags::kWhitelist));
}
// If this action requires a UI warning, set the appropriate flag.
if (action == kAllowButWarnAndToast || runtime->ShouldAlwaysSetHiddenApiWarningFlag()) {
Runtime::Current()->SetPendingHiddenApiWarning(true);
}
return false;
}
到这里,已经不用再跟踪上层应用了,这个逻辑已经很清楚了,有兴趣的可以自己继续跟踪上去。
0x3:如何绕过
- 方法一:
我们的目的就是让ShouldBlockAccessToMember这个函数返回false,这样就能绕过限制了。
runtime->AreHiddenApiChecksEnabled
这里是个很关键的开关,当开关是false的时候,会不检查私有函数的调用。在
https://android.googlesource.com/platform/art/+/master/runtime/runtime.h
我们找到了这个函数的逻辑:
bool AreHiddenApiChecksEnabled() const {
return do_hidden_api_checks_;
}
do_hidden_api_checks_
是个全局变量,继续查找do_hidden_api_checks_
的引用,可以发现有个SetHiddenApiChecksEnabled
的函数,
void SetHiddenApiChecksEnabled(bool value) {
do_hidden_api_checks_ = value;
}
因此,如何让do_hidden_api_checks_
赋值为false很明显了,直接调用这个函数SetHiddenApiChecksEnabled(false)即可,不过找到这个函数地址也是有点小难度的,要找到Runtime这个实例的基地址加上SetHiddenApiChecksEnabled的函数偏移才行,这个偏移只能硬编码,而且从 Android N 开始,谷歌对NDK调用私有API的行为做了限制,意味着通过dlopen系统库和dlsym函数符号找到函数地址已经失效了,不过我们还是可以通过一些特别的手段解决这个问题的,这里就不继续深入了,有兴趣的可以私下找我探讨。
- 方法二:这个方法是比较简单粗暴的,我们的目的是让ShouldBlockAccessToMember这个函数返回false,因此直接通过hook这个函数修改返回结果为false即可,我这边已经通过简单的demo绕过了这个warning。关键实现代码如下
void* (*oldShouldBlockAccessToMember)(void* p0,void* p1,void* p2,void* p3) = NULL;
bool* myShouldBlockAccessToMember(void* p0,void* p1,void* p2,void* p3)
{
LOGE("myShouldBlockAccessToMember");
return false;
}
extern "C" __attribute__((constructor)) void hookinit() {
LOGE("#---------- Start hookinit ---------------#");
unsigned long ShouldBlockAccessToMember = (long)base + 0x2af41c+1;
MSHookFunction((void *)ShouldBlockAccessToMember, (void *)myShouldBlockAccessToMember, (void**)&oldShouldBlockAccessToMember);
LOGE("==hook ShouldBlockAccessToMember ok")
LOGE("#---------- End hookinit ---------------#");
}
0x4:结论
实际上无论谷歌怎么限制,主要不是在内核层限制,在自己的进程空间里面限制的话,理论上都是可以绕过的。