1 数据结构
任务队列的描述:
工作队列的描述:
采用一个int整数来描述:
ngx_uint_t threads; // 线程数
管理组件描述:
2 单个线程池api接口
创建,销毁,抛入任务
创建:1 初始化任务列表 2创建互斥锁 3 创建条件变量 4 创建若干工作线程
具体源码如下:
// 每个工作线程的线程函数 static void * ngx_thread_pool_cycle(void *data) { ngx_thread_pool_t *tp = data; int err; sigset_t set; ngx_thread_task_t *task; #if 0 ngx_time_update(); #endif ngx_log_debug1(NGX_LOG_DEBUG_CORE, tp->log, 0, "thread in pool \"%V\" started", &tp->name); sigfillset(&set); sigdelset(&set, SIGILL); sigdelset(&set, SIGFPE); sigdelset(&set, SIGSEGV); sigdelset(&set, SIGBUS); err = pthread_sigmask(SIG_BLOCK, &set, NULL); if (err) { ngx_log_error(NGX_LOG_ALERT, tp->log, err, "pthread_sigmask() failed"); return NULL; } // 线程函数循环 for ( ;; ) { // 1 去任务队列取任务,若为空则跳出线程函数 if (ngx_thread_mutex_lock(&tp->mtx, tp->log) != NGX_OK) { return NULL; } // 2 任务队列有任务,将空闲的计数器-1 /* the number may become negative */ tp->waiting--; // 3 从任务队列中拿出一个任务,并且唤醒一个线程取消休眠 while (tp->queue.first == NULL) { if (ngx_thread_cond_wait(&tp->cond, &tp->mtx, tp->log) != NGX_OK) { (void) ngx_thread_mutex_unlock(&tp->mtx, tp->log); return NULL; } } task = tp->queue.first; tp->queue.first = task->next; if (tp->queue.first == NULL) { tp->queue.last = &tp->queue.first; } if (ngx_thread_mutex_unlock(&tp->mtx, tp->log) != NGX_OK) { return NULL; } #if 0 ngx_time_update(); #endif ngx_log_debug2(NGX_LOG_DEBUG_CORE, tp->log, 0, "run task #%ui in thread pool \"%V\"", task->id, &tp->name); task->handler(task->ctx, tp->log); ngx_log_debug2(NGX_LOG_DEBUG_CORE, tp->log, 0, "complete task #%ui in thread pool \"%V\"", task->id, &tp->name); task->next = NULL; ngx_spinlock(&ngx_thread_pool_done_lock, 1, 2048); *ngx_thread_pool_done.last = task; ngx_thread_pool_done.last = &task->next; ngx_memory_barrier(); ngx_unlock(&ngx_thread_pool_done_lock); // 4 处理任务对应的回调函数,真正执行的位置 (void) ngx_notify(ngx_thread_pool_handler); } } static ngx_int_t ngx_thread_pool_init(ngx_thread_pool_t *tp, ngx_log_t *log, ngx_pool_t *pool) { int err; pthread_t tid; ngx_uint_t n; pthread_attr_t attr; if (ngx_notify == NULL) { ngx_log_error(NGX_LOG_ALERT, log, 0, "the configured event method cannot be used with thread pools"); return NGX_ERROR; } // 1 初始化任务队列 ngx_thread_pool_queue_init(&tp->queue); // 2 创建互斥锁 对于工作线程队列取任务队列需要枷锁 if (ngx_thread_mutex_create(&tp->mtx, log) != NGX_OK) { return NGX_ERROR; } // 3 创建条件变量 用于当任务队列为空时,让线程休眠进入条件变量空闲等待状态,当条件满足时,就唤醒线程 if (ngx_thread_cond_create(&tp->cond, log) != NGX_OK) { (void) ngx_thread_mutex_destroy(&tp->mtx, log); return NGX_ERROR; } tp->log = log; err = pthread_attr_init(&attr); if (err) { ngx_log_error(NGX_LOG_ALERT, log, err, "pthread_attr_init() failed"); return NGX_ERROR; } err = pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); if (err) { ngx_log_error(NGX_LOG_ALERT, log, err, "pthread_attr_setdetachstate() failed"); return NGX_ERROR; } #if 0 err = pthread_attr_setstacksize(&attr, PTHREAD_STACK_MIN); if (err) { ngx_log_error(NGX_LOG_ALERT, log, err, "pthread_attr_setstacksize() failed"); return NGX_ERROR; } #endif // 4 创建工作线程 for (n = 0; n < tp->threads; n++) { err = pthread_create(&tid, &attr, ngx_thread_pool_cycle, tp); if (err) { ngx_log_error(NGX_LOG_ALERT, log, err, "pthread_create() failed"); return NGX_ERROR; } } (void) pthread_attr_destroy(&attr); return NGX_OK; }
销毁线程池
static void ngx_thread_pool_destroy(ngx_thread_pool_t *tp) { ngx_uint_t n; ngx_thread_task_t task; volatile ngx_uint_t lock; ngx_memzero(&task, sizeof(ngx_thread_task_t)); task.handler = ngx_thread_pool_exit_handler; task.ctx = (void *) &lock; for (n = 0; n < tp->threads; n++) { lock = 1; if (ngx_thread_task_post(tp, &task) != NGX_OK) { return; } while (lock) { ngx_sched_yield(); } task.event.active = 0; } (void) ngx_thread_cond_destroy(&tp->cond, tp->log); (void) ngx_thread_mutex_destroy(&tp->mtx, tp->log); }
抛入任务接口
源码如下:
ngx_thread_task_t * ngx_thread_task_alloc(ngx_pool_t *pool, size_t size) { ngx_thread_task_t *task; task = ngx_pcalloc(pool, sizeof(ngx_thread_task_t) + size); if (task == NULL) { return NULL; } task->ctx = task + 1; return task; } ngx_int_t ngx_thread_task_post(ngx_thread_pool_t *tp, ngx_thread_task_t *task) { if (task->event.active) { ngx_log_error(NGX_LOG_ALERT, tp->log, 0, "task #%ui already active", task->id); return NGX_ERROR; } if (ngx_thread_mutex_lock(&tp->mtx, tp->log) != NGX_OK) { return NGX_ERROR; } if (tp->waiting >= tp->max_queue) { (void) ngx_thread_mutex_unlock(&tp->mtx, tp->log); ngx_log_error(NGX_LOG_ERR, tp->log, 0, "thread pool \"%V\" queue overflow: %i tasks waiting", &tp->name, tp->waiting); return NGX_ERROR; } task->event.active = 1; task->id = ngx_thread_pool_task_id++; task->next = NULL; if (ngx_thread_cond_signal(&tp->cond, tp->log) != NGX_OK) { (void) ngx_thread_mutex_unlock(&tp->mtx, tp->log); return NGX_ERROR; } *tp->queue.last = task; tp->queue.last = &task->next; tp->waiting++; (void) ngx_thread_mutex_unlock(&tp->mtx, tp->log); ngx_log_debug2(NGX_LOG_DEBUG_CORE, tp->log, 0, "task #%ui added to thread pool \"%V\"", task->id, &tp->name); return NGX_OK; }
3 nginx线程池
nginx中是做法是一个进程对应一个线程池。简单的理解为一帧网络数据到达服务器后,nginx服务器开启了多个进程,每个进程都是recv–>parser–>send 将接受和解析全部打成任务抛入到自己对应的线程池中处理。